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boost::interprocess::interprocess_condition
// In header: <boost/interprocess/sync/interprocess_condition.hpp> class interprocess_condition { public: // construct/copy/destruct interprocess_condition(); ~interprocess_condition(); // public member functions void notify_one(); void notify_all(); template<typename L> void wait(L &); template<typename L, typename Pr> void wait(L &, Pr); template<typename L> bool timed_wait(L &, const boost::posix_time::ptime &); template<typename L, typename Pr> bool timed_wait(L &, const boost::posix_time::ptime &, Pr); };
This class is a condition variable that can be placed in shared memory or memory mapped files. Destroys the object of type std::condition_variable_any
Unlike std::condition_variable in C++11, it is NOT safe to invoke the destructor if all threads have been only notified. It is required that they have exited their respective wait functions.
interprocess_condition
public
construct/copy/destructinterprocess_condition();Constructs a
interprocess_condition
. On error throws interprocess_exception
. ~interprocess_condition();
Destroys *this liberating system resources.
interprocess_condition
public member functionsvoid notify_one();
If there is a thread waiting on *this, change that thread's state to ready. Otherwise there is no effect.
void notify_all();
Change the state of all threads waiting on *this to ready. If there are no waiting threads, notify_all() has no effect.
template<typename L> void wait(L & lock);
Releases the lock on the interprocess_mutex
object associated with lock, blocks the current thread of execution until readied by a call to this->notify_one() or this->notify_all(), and then reacquires the lock.
template<typename L, typename Pr> void wait(L & lock, Pr pred);
The same as: while (!pred()) wait(lock)
template<typename L> bool timed_wait(L & lock, const boost::posix_time::ptime & abs_time);
Releases the lock on the interprocess_mutex
object associated with lock, blocks the current thread of execution until readied by a call to this->notify_one() or this->notify_all(), or until time abs_time is reached, and then reacquires the lock. Returns: false if time abs_time is reached, otherwise true.
template<typename L, typename Pr> bool timed_wait(L & lock, const boost::posix_time::ptime & abs_time, Pr pred);
The same as: while (!pred()) { if (!timed_wait(lock, abs_time)) return pred(); } return true;