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boost::process::basic_environment — Type definition to hold a seperate environment.
// In header: <boost/process/environment.hpp> template<typename Char> class basic_environment { public: // types typedef std::basic_string< Char > string_type; typedef boost::transform_iterator< entry_maker, Char ** > iterator; typedef boost::transform_iterator< const_entry_maker, Char ** > const_iterator; typedef std::size_t size_type; typedef unspecified native_handle; typedef unspecified base_type; // member classes/structs/unions template<typename Char, typename Environment> struct const_entry_type { // types typedef Char value_type; typedef const value_type * pointer; typedef std::basic_string< value_type > string_type; typedef boost::iterator_range< pointer > range; typedef Environment environment_t; // construct/copy/destruct const_entry & operator=(const const_entry &) = default; // public member functions std::vector< string_type > to_vector() const; const_entry(const const_entry &) = default; bool empty() const; }; template<typename Char, typename Environment> struct entry_type { // types typedef Char value_type; typedef const value_type * pointer; typedef std::basic_string< value_type > string_type; typedef boost::iterator_range< pointer > range; typedef Environment environment_t; // construct/copy/destruct entry & operator=(const entry &) = default; entry & operator=(const string_type &); entry & operator=(const std::vector< string_type > &); // public member functions std::vector< string_type > to_vector() const; entry(const entry &) = default; bool empty() const; void assign(const string_type &); void assign(const std::vector< string_type > &); void append(const string_type &); void clear(); entry & operator+=(const string_type &); }; // construct/copy/destruct basic_environment(); basic_environment(const basic_environment &); basic_environment(basic_environment &&); basic_environment & operator=(const basic_environment &); basic_environment & operator=(basic_environment &&); // public member functions iterator begin(); const_iterator begin() const; const_iterator cbegin() const; iterator end(); const_iterator end() const; const_iterator cend() const; iterator find(const string_type &); const_iterator find(const string_type &) const; std::size_t count(const string_type &) const; void erase(const string_type &); std::pair< iterator, bool > emplace(const string_type &, const string_type &); bool empty(); std::size_t size() const; void clear(); entry_type at(const string_type &); const_entry_type at(const string_type &) const; entry_type operator[](const string_type &); };
Template representation of environments. It takes a character type (char
or wchar_t
) as template parameter to implement the environment
basic_environment
public
construct/copy/destructbasic_environment();Default constructor.
basic_environment(const basic_environment &);Copy constructor.
basic_environment(basic_environment &&);Move constructor.
basic_environment & operator=(const basic_environment &);Copy assignment.
basic_environment & operator=(basic_environment &&);Move assignment.
basic_environment
public member functionsiterator begin();Returns an iterator to the beginning.
const_iterator begin() const;Returns an iterator to the beginning.
const_iterator cbegin() const;Returns an iterator to the beginning.
iterator end();Returns an iterator to the end.
const_iterator end() const;Returns an iterator to the end.
const_iterator cend() const;Returns an iterator to the end.
iterator find(const string_type & key);Find a variable by its name.
const_iterator find(const string_type & key) const;Find a variable by its name.
std::size_t count(const string_type & st) const;Number of variables.
void erase(const string_type & id);
Erase variable by id.
std::pair< iterator, bool > emplace(const string_type & id, const string_type & value);Emplace an environment variable.
bool empty();Check if environment has entries.
std::size_t size() const;Get the number of variables.
void clear();Clear the environment.
Note | |
---|---|
Use with care, passed environment cannot be empty. |
entry_type at(const string_type & key);Get the entry with the key. Throws if it does not exist.
const_entry_type at(const string_type & key) const;Get the entry with the key. Throws if it does not exist.
entry_type operator[](const string_type & key);Get the entry with the given key. It creates the entry if it doesn't exist.