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Pointers to polymorphic objects (objects of classes which define at least one
virtual function) are sometimes downcast or crosscast. Downcasting means casting
from a base class to a derived class. Crosscasting means casting across an
inheritance hierarchy diagram, such as from one base to the other in a Y
diagram hierarchy.
Such casts can be done with old-style casts, but this approach is never to be recommended. Old-style casts are sorely lacking in type safety, suffer poor readability, and are difficult to locate with search tools.
The C++ built-in static_cast
can be used for efficiently downcasting pointers to polymorphic objects, but
provides no error detection for the case where the pointer being cast actually
points to the wrong derived class. The polymorphic_downcast
template
retains the efficiency of static_cast
for non-debug compilations,
but for debug compilations adds safety via an assert()
that a
dynamic_cast
succeeds.
A polymorphic_downcast
should be used for downcasts that you are
certain should succeed. Error checking is only performed in translation units
where NDEBUG
is not defined, via
assert( dynamic_cast<Derived>(x) == x )
where x
is the source pointer. This approach ensures that not
only is a non-zero pointer returned, but also that it is correct in the presence
of multiple inheritance. Attempts to crosscast using polymorphic_downcast
will fail to compile.
Warning | |
---|---|
Because |
The C++ built-in dynamic_cast
can
be used for downcasts and crosscasts of pointers to polymorphic objects, but
error notification in the form of a returned value of 0 is inconvenient to
test, or worse yet, easy to forget to test. The throwing form of dynamic_cast
,
which works on references, can be used on pointers through the ugly expression
&dynamic_cast<T&>(*p), which causes undefined behavior
if
p is
0. The
polymorphic_cast template
performs a
dynamic_cast on a pointer, and throws an exception
if the
dynamic_cast` returns 0.
For crosscasts, or when the success of a cast can only be known at runtime,
or when efficiency is not important, polymorphic_cast
is preferred.
The C++ built-in dynamic_cast must be used to cast references rather than pointers. It is also the only cast that can be used to check whether a given interface is supported; in that case a return of 0 isn't an error condition.
While polymorphic_downcast and polymorphic_cast work with built-in pointer types only, polymorphic_pointer_downcast and polymorphic_pointer_cast are more generic versions with support for any pointer type for which the following expressions would be valid:
For polymorphic_pointer_downcast
:
static_pointer_cast<Derived>(p); dynamic_pointer_cast<Derived>(p);
For polymorphic_pointer_cast
:
dynamic_pointer_cast<Derived>(p); !p; // conversion to bool with negation
This includes C++ built-in pointers, std::shared_ptr
, boost::shared_ptr
,
boost::intrusive_ptr
, etc.