The following are classes related to GDI (Graphics Device Interface) access.
They provide an API for drawing on device contexts, windows, and printing.
Related Overviews: Device Contexts, Bitmaps and Icons
Related macros/global-functions group: Graphics Device Interface (GDI)
Classes | |
struct | wxFontMetrics |
Simple collection of various font metrics. More... | |
class | wxGraphicsGradientStop |
Represents a single gradient stop in a collection of gradient stops as represented by wxGraphicsGradientStops. More... | |
class | wxGraphicsGradientStops |
Represents a collection of wxGraphicGradientStop values for use with CreateLinearGradientBrush and CreateRadialGradientBrush. More... | |
class | wxAnimation |
This class encapsulates the concept of a platform-dependent animation. More... | |
class | wxBitmapHandler |
This is the base class for implementing bitmap file loading/saving, and bitmap creation from data. More... | |
class | wxBitmap |
This class encapsulates the concept of a platform-dependent bitmap, either monochrome or colour or colour with alpha channel support. More... | |
class | wxMask |
This class encapsulates a monochrome mask bitmap, where the masked area is black and the unmasked area is white. More... | |
class | wxBrush |
A brush is a drawing tool for filling in areas. More... | |
class | wxBrushList |
A brush list is a list containing all brushes which have been created. More... | |
class | wxColour |
A colour is an object representing a combination of Red, Green, and Blue (RGB) intensity values, and is used to determine drawing colours. More... | |
class | wxCursor |
A cursor is a small bitmap usually used for denoting where the mouse pointer is, with a picture that might indicate the interpretation of a mouse click. More... | |
class | wxDC |
A wxDC is a "device context" onto which graphics and text can be drawn. More... | |
class | wxDCClipper |
wxDCClipper is a helper class for setting a clipping region on a wxDC during its lifetime. More... | |
class | wxDCBrushChanger |
wxDCBrushChanger is a small helper class for setting a brush on a wxDC and unsetting it automatically in the destructor, restoring the previous one. More... | |
class | wxDCPenChanger |
wxDCPenChanger is a small helper class for setting a pen on a wxDC and unsetting it automatically in the destructor, restoring the previous one. More... | |
class | wxDCTextColourChanger |
wxDCTextColourChanger is a small helper class for setting a foreground text colour on a wxDC and unsetting it automatically in the destructor, restoring the previous one. More... | |
class | wxDCFontChanger |
wxDCFontChanger is a small helper class for setting a font on a wxDC and unsetting it automatically in the destructor, restoring the previous one. More... | |
class | wxFont |
A font is an object which determines the appearance of text. More... | |
class | wxFontList |
A font list is a list containing all fonts which have been created. More... | |
class | wxFontEnumerator |
wxFontEnumerator enumerates either all available fonts on the system or only the ones with given attributes - either only fixed-width (suited for use in programs such as terminal emulators and the like) or the fonts available in the given encoding). More... | |
class | wxNativeFontInfo |
wxNativeFontInfo is platform-specific font representation: this class should be considered as an opaque font description only used by the native functions, the user code can only get the objects of this type from somewhere and pass it somewhere else (possibly save them somewhere using ToString() and restore them using FromString()) More... | |
class | wxColourDatabase |
wxWidgets maintains a database of standard RGB colours for a predefined set of named colours. More... | |
class | wxGDIObject |
This class allows platforms to implement functionality to optimise GDI objects, such as wxPen, wxBrush and wxFont. More... | |
class | wxGraphicsPath |
A wxGraphicsPath is a native representation of a geometric path. More... | |
class | wxGraphicsObject |
This class is the superclass of native graphics objects like pens etc. More... | |
class | wxGraphicsContext |
A wxGraphicsContext instance is the object that is drawn upon. More... | |
class | wxGraphicsRenderer |
A wxGraphicsRenderer is the instance corresponding to the rendering engine used. More... | |
class | wxGraphicsBrush |
A wxGraphicsBrush is a native representation of a brush. More... | |
class | wxGraphicsFont |
A wxGraphicsFont is a native representation of a font. More... | |
class | wxGraphicsPen |
A wxGraphicsPen is a native representation of a pen. More... | |
class | wxGraphicsMatrix |
A wxGraphicsMatrix is a native representation of an affine matrix. More... | |
class | wxIcon |
An icon is a small rectangular bitmap usually used for denoting a minimized application. More... | |
class | wxIconBundle |
This class contains multiple copies of an icon in different sizes. More... | |
class | wxIconLocation |
wxIconLocation is a tiny class describing the location of an (external, i.e. More... | |
class | wxImageHandler |
This is the base class for implementing image file loading/saving, and image creation from data. More... | |
class | wxImage |
This class encapsulates a platform-independent image. More... | |
class | wxImageList |
A wxImageList contains a list of images, which are stored in an unspecified form. More... | |
class | wxMetafile |
A wxMetafile represents the MS Windows metafile object, so metafile operations have no effect in X. More... | |
class | wxPalette |
A palette is a table that maps pixel values to RGB colours. More... | |
class | wxPen |
A pen is a drawing tool for drawing outlines. More... | |
class | wxPenList |
There is only one instance of this class: wxThePenList. More... | |
class | wxPixelData< Image, PixelFormat > |
A class template with ready to use implementations for getting direct and efficient access to wxBitmap's internal data and wxImage's internal data through a standard interface. More... | |
class | wxRegionIterator |
This class is used to iterate through the rectangles in a region, typically when examining the damaged regions of a window within an OnPaint call. More... | |
class | wxRegion |
A wxRegion represents a simple or complex region on a device context or window. More... | |
struct | wxSplitterRenderParams |
This is just a simple struct used as a return value of wxRendererNative::GetSplitterParams(). More... | |
struct | wxHeaderButtonParams |
This struct can optionally be used with wxRendererNative::DrawHeaderButton() to specify custom values used to draw the text or bitmap label. More... | |
class | wxDelegateRendererNative |
wxDelegateRendererNative allows reuse of renderers code by forwarding all the wxRendererNative methods to the given object and thus allowing you to only modify some of its methods – without having to reimplement all of them. More... | |
class | wxRendererNative |
First, a brief introduction to wxRendererNative and why it is needed. More... | |
struct | wxRendererVersion |
This simple struct represents the wxRendererNative interface version and is only used as the return value of wxRendererNative::GetVersion(). More... | |
class | wxTextWrapper |
Helps wrap lines of text to given width. More... | |